Professor Robert Marzano
has reviewed and synthesised classroom based research just like Hattie, and
isolated the student activities with the highest effect size. They are very widely applicable tasks
suitable for almost any subject or topic.
I call them the Top Ten teaching methods.
Top ten active learning methods
Remember, it is not what the technology does that makes it
effective, but what the student does. Here are Marzano’s top ten methods. The figure in brackets after each method is
the average ‘effect size’ in experimental trials. An effect size of 1.0 is roughly equivalent
to two grades at GCSE or A level:
Identifying
similarities and differences: (1.32) The learner ‘compares and contrasts’ two concepts. E.g.
virus with bacterium. This can includes
an analogy e.g. electricity flow with water flow
Graphic
organisers: (1.24) Students create
diagrams such as mindmaps, flow diagrams, comparison tables etc. The latter can be used to plan writing, so
can others.
Note making and
summarising. (Average effect size .99) Students create their own notes and
get feedback on their efforts e.g. by comparing their notes with a model.
Cooperative
Learning: (0.73) Special group methods such as ‘Jigsaw’, Academic Controversy
etc. (It is not just any student
learning in groups, Cooperative Learning methods are designed to create
accountability in learners etc.). These are ideal for students to learn in
groups from ILT resources and from conventional resources. See also other ‘Teaching Without Talking’
methods in ‘Evidence Based Teaching’.
Informative
Feedback
(1.0) students get informative feedback on their learning which is towards a
clearly specified goal. This should be
‘medal and mission’ feedback. E.g. they
are asked to research and write notes on a topic, then they are tested, or
check their notes against a model. This
informs them of what they did well (medal) and what they need to work on
(mission). ‘Feedback’ includes reinforcing
effort and providing recognition etc. It
also includes self, peer and spoof assessment.
Advance
organisers: (Average effect size up to .78)
Summaries in advance, rhetorical questions acting as a focus for the
learning of a topic (‘cues’). These get
students to focus on what is important.
Challenging task
given in advance (up to 1.2) goals that require reasoning not just reproduction
Relevant
recall questions (Average effect size
0.93) Recalling prerequisite learning, and answering questions on useful
analogies the student is familiar with before studying a new topic
Decisions
decisions(.89)
students must match, group, sequence or rank ‘cards’,or text boxes, diagrams etc. This might be done by dragging and dropping.
Hypothesis
testing: (0.79) Students give arguments for and against an
hypothesis to test it. They might
eventually create and test their own hypotheses.
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